vasuplime.blogg.se

Reload sourcemod plugins
Reload sourcemod plugins











reload sourcemod plugins

  • Added optional precision argument sm_current to display 0 to 3 decimal places.
  • Updated L4D2 Survivor Progress v2.0.1 used in ZoneMod 1.9.3 with changes from v2.2.
  • Modified spoon's 8ball v1.2.7 to load responses from a config file.
  • sm_vouchprev, sm_vouchlast - Vouch the last unvouched player to join the server.
  • sm_vouchnext - Autovouch the next unvouched player to join the server.
  • Adds server commands to add players to the whitelist database.
  • Restricts server to Steam IDs in a whitelist database.
  • Adds sm_spawntank to set flow tank % to zero and spawn tank.
  • Adds sm_teleport_tank_debug cvar for logging.
  • If not provided, teleports tank to where it spawned. Static_tank_control 2 c1m4_atrium "STEAM_1:1:TEAMA_PLAYER1" "STEAM_1:1:TEAMB_PLAYER1" Static_tank_control 1 c1m4_atrium "STEAM_1:1:TEAMA_PLAYER4" "STEAM_1:1:TEAMB_PLAYER4" Static_tank_control 1 c1m3_mall "STEAM_1:1:TEAMA_PLAYER3" "STEAM_1:1:TEAMB_PLAYER3" Static_tank_control 1 c1m2_streets "STEAM_1:1:TEAMA_PLAYER2" "STEAM_1:1:TEAMB_PLAYER2" Static_tank_control 1 c1m1_hotel "STEAM_1:1:TEAMA_PLAYER1" "STEAM_1:1:TEAMB_PLAYER1" The first player that is currently infected will be given the tank.
  • tank_number 1 or 2 representing which tank spawn to apply to.
  • Adds static_tank_control server command to specify if a given player should play a given tank on a given map.
  • reload sourcemod plugins

  • Requires l4d_tank_control_eq plugin and overrides its tank selection process with a predetermined one.
  • Intended to be used when missing starting axes.
  • Adds sm_spawnsecondary, sm_spawnaxe, and sm_spawnpistol commands.
  • Spawn pistol and axe for survivors plugin.
  • Fixes bug where charger gets 3600s charge cooldown if death charge then despawn.
  • Fixes bug where spitter gets 3600s spit cooldown if spit and despawn while on a ladder.
  • Use !settings to manage personal settings for text and sound alerts.
  • Alerts SI about their ability cooldown after despawning.
  • Spawns a gnome in the saferoom that is removed when the round goes live.
  • tank_spawn_fix_disable cvar for disabling specific maps.
  • tank_spawn_fix cvar for turning on/off.
  • sm_tank_spawn_fix_debug cvar for logging.
  • The plugin accounts for the variation in total map distance that can exist between rounds and adjusts the second round tank flow % to make the spawn trigger location match the first round.
  • Fixes inconsistency between rounds where teams have to reach slightly different locations to spawn the same tank.
  • reload sourcemod plugins

  • Optional requirement: Lux's l4d2_changelevel plugin.
  • Score setting based on Visor's SetScores.
  • sm_restartmap_autofix_max_tries cvar for max autofix map restart attempts.
  • sm_restartmap_autofix cvar for autofix.
  • Automatically restarts map when broken flow detected. Preserves scores and who has played tank.
  • Adds sm_restartmap to restart the current map.
  • sm_goto, sm_bring - Teleport players around.
  • Combined several features from existing plugins for use in a practice config.
  • sm_togglehud - Toggle selected ladder info HUD on or off.
  • sm_info - Display info about the selected ladder entity.
  • sm_rotate - Rotate the selected ladder.
  • reload sourcemod plugins

  • sm_nudge - Move the selected ladder relative to its current position.
  • sm_move - Move the selected ladder to the given coordinate on the map.
  • sm_select - Select the ladder you are aiming at.
  • sm_step - Number of units to move when moving ladders in edit mode.
  • SHIFT to rotate ladders in 90 degree increments.
  • While in edit mode, ladders you are aiming at can be selected using MOUSE1 and moved using MOUSE2 or WASD, USE, and RELOAD.
  • Commands for cloning and moving special infected ladders.












  • Reload sourcemod plugins